*Note: I created the most of the tutorials using the Roboblitz and Gears of War editors. Based on the engine, and the version, some properties specified may be in slightly different locations than what is displayed in the screenshots.

If you need to learn how to create a basic map I would reccomend:
For UT99, UT2K3 & UT2K4: the Unreal Wiki.
For UT3: Waylon's Tutorials.



Give Inventory





Give Inventory will give a pawn whatever inventory items the game supports, for example, specific weapons.

• The Target is the object variables representing the pawn that will receive the inventory.



• The Inventory List is where the items to give the pawn are selected. The Double Bracket Button will clear all the fields, and the Greenish Ball button will add a field wherein the inventory item can be selected from a list. The list will vary from game to game. If more than one item is needed, just hit the Greenish Ball Button again.