Mafia III Head Image
Mafia III Logo

Developed By

Hangar 13 Games Logo

Published By

2K Games Logo

Released

October 2016

Mafia III Game Covers

Developed By

Hangar 13 Games Logo

Published By

2K Games Logo

Released

October 2016

Mafia III Game Covers

It's 1968 and the rules have changed.

After years of combat in Vietnam, Lincoln Clay knows this truth: family isn’t who you’re born with, it’s who you die for. Now back home in New Bordeaux, Lincoln is set on escaping a criminal past. But when his surrogate family, the black mob, is betrayed and wiped out by the Italian Mafia, Lincoln builds a new family on the ashes of the old and blazes a path of military-grade revenge through those responsible. Intense gun fights, visceral hand-to-hand combat, white knuckle driving and street smarts will all be needed. But with the right crew, tough decisions and some dirty hands, it’s possible to make it to the top of the city's underworld.

Mafia III SKUs

Type: SinglePlayer 3rd-Person Open-World Action/Shooter

Promotional Trailers

Contributions

General

I joined the team shortly before the founding of Hangar 13 Games. After some inital mission explorations, I conducted game editor competitive research and redesign proposals, including viewport camera and object manipulation. I then rolled onto working on hideouts and district foundation work; designed the supermarket and nightclub hideouts, and assisted with scripting on others. I then moved onto missions, pitched the layout Pray on the Way Up and performing first-pass blockout. Then I worked on The Poor Sumbitch and did an iteration on Brave New World. I spent some time on the latter half of Burn Like Napalm before moving onto implementing A Real Nice Time, which was shown at E3 2016. I also put together I Deserved Better. Last, I assisted the art team with optimizations across all the missions and hideouts.
For DLC I designed the layout and encounters for Worse Than Dying.

Mafia III's Jackson Square

Proprietary Tools

Competitive game engine analysis, redesign proposals, and testing

Optimization

Profiling and editor-based implementation passes on all missions

Bugs

Fixes both in owned areas and in other missions

Mafia III Delray Hollow Mafia III River Row

Districts

Delray Hollow

District historical progression, some inital racket layouts, enemy placements, and scripting

French Ward

Some inital racket layouts, enemy placement, and scripting

River Row

Some intermediate racket layouts, enemy placement, and scripting updates

Mafia III French Ward
  • Bellaire's Supermarket

  • Doucet's/ Perla's Nightclub

  • Skidway Durable's

  • Big Mouth Jazz Club

  • Rigolet's Canning Company

    • ESRB Mature Logo
    • Warning: Videos may contain: Violence, Language, Nudity, & Racial Epithets

Hideouts/ Rackets

Various Design Tasks

• Paper design initiation and maintenance
• Initial 2D & 3D layouts & revisions
• Initial hideout scripting & revisions
• Initial enemy placement & scripting, & revisions
• Racket prefab prototyping
• Clean/damaged state prototyping

• Gamescon Demo 2015 & E3 2016 assistance

 

 

Missions

 

Various design tasks

• Paper design initiation and maintenance
• Initial 2D & 3D layouts, & revisions
• Inital mission scripting,
    & revisions
• Inital enemy, vehicle, and event placement &
    scripting, & revisions
• Vehicle route coordination
    with animation/mocap
• State change planning
    & scripting implementation
• Editor-based optimizations
• Mission owner: Kill Lou, Kill Vito, &
    DLC - Confront Bonnie
• Missions assisted: Kill Ritchie, Kill the Butcher,
    Kill Tommy, & Kill the Judge
• Preparation for E3 Demo 2016

  • ESRB Mature Logo
  • Warning: Videos may contain: Violence, Language, Nudity, & Racial Epithets

 

Pray on the Way Up | Kill Ritchie

Baron Saturday's Amusement Park

Brave New World | Kill the Butcher

Burke's Salvage Yard

Burn Like Napalm | Kill Tommy

The Acadia

The Poor Sumbitch | Kill the Judge

Streets of New Bordeaux

A Real Nice Time | Kill Lou

The Delphine

I Deserved Better | Kill Vito

Benny's Restaurant

DLC | Worse Than Dying | Confront Bonnie

Sacriste Sanatorium