Hour of Victory Head Image
Hour of Victory Logo

Developed By

n-Fusion Interactive Logo

Published By

Midway Games Logo

Released

June 2007

Hour of Victory Game Covers

Developed By

n-Fusion Interactive Logo

Published By

Midway Games Logo

Released

June 2007

Hour of Victory Game Covers

Ensure Victory. Make History.

Hour of Victory allows you to play a key role in the pivotal battles of World War II using the skills and game-play style you prefer. Sneak into enemy territory as a covert operative, storm the gates as a British Commando, or snipe from afar as an Army Ranger - the choices you make on the battlefield affect the entire war.

Hour of Victory SKUs

Type: SinglePlayer & MultiPlayer First-Person Shooter

Promotional Trailers

Contributions

 

I joined the project as it spooled up to full production working on the SinglePlayer side of the game. Most of my work focused on Castle Festenburg (The Net Tightens and Maelstrom), but I eventually touched every mission helping out with bug fixing and optimization by the end. Handed the macro-layout of the castle, I iterated on the environment in many areas. I also handled all of the Castle's scripting; player progression, enemies and ally, level streaming, and death/save/load logic. I also got to work with much of the cable car and enemy scripting in Ascension, scripting on Breakout, and scripting and bug fixes on Confrontation.

Prototyping

Explored destructible prefabs, including particle effect creation and supporting materials

Bugs & Optimization

Fixes both in owned areas and in other missions

 

General

Missions

Ascension

Breakout

The Net Tightens

Maelstrom

Confrontation