Frontlines: Fuel of War Head Image
Frontlines: Fuel of War Logo

Developed By

Kaos Studios Logo

Published By

THQ Logo

Released

February 2008

Frontlines: Fuel of War Game Covers

Developed By

Kaos Studios Logo

Published By

THQ Logo

Released

February 2008

Frontlines: Fuel of War Game Covers

Oil. Practically every facet of our modern civilization depends on it. So what would happen if it ran out?

Frontlines: Fuel of War is an open-world First Person Shooter set on the frontlines of tomorrow. In a world ravaged by a global energy crisis, environmental decay, and economic depression, players assume the role of an elite soldier in the Western Coalition Army on an epic crusade against the Red Star Alliance to control the last of the world's oil reserves.
Frontlines: Fuel of War combines cinematic, non-linear game play with next generation firepower and a revolutionary Frontline Combat System to deliver the most thrilling and intense FPS to date.

Frontlines: Fuel of War SKUs

Type: SinglePlayer & MultiPlayer First-Person Shooter

Promotional Trailers

Contributions

 

I joined the project late in development and assisted with finishing and shipping the game. The majority of my efforts were spent stress-testing streaming and bug fixing on SinglePlayer and MultiPlayer maps.

Prototyping

• Exploring script conditions in client/server environment
• Explorations led to contextualized objectives in Multiplayer DLC levels

 

  • Frontlines: Fuel of War: Western Coalition
  • General

  • Frontlines: Fuel of War: Red Star Alliance
  • MultiPlayer

  • Frontlines: Fuel of War: Red Star Alliance

 

DLC Multiplayer Maps

Contextualized Objectives

 

Previous to DLC, Objectives were simply locations loosely decorated with environmental storytelling.
DLC multiplayer maps were created with objectives that married the gameplay objective to a narrative purpose leading to divergent consequences based on which team won.
For example, in BONEYARD, the Western Coalition must prevent a nuclear missle launch while the Red Star Alliance must hold them off until the missle launches. If the Western Coalition wins the match, the missile is destroyed. If the Red Star Alliance wins the match, the missile successfully launches. The consequences were shown in end-match cinematics

 

  • Frontlines: Fuel of War: Western Coalition
  • SinglePlayer

 

Optimization

• SinglePlayer playthroughs recording low FPS locations and tracking improvements over time; reporting progress to stakeholders
• Capturing streaming issue location images, notating them, and delivery to level design

Bugs

• Fixes across singleplayer missions