*Note: I created the most of the tutorials using the Roboblitz and Gears of War editors. Based on the engine, and the version, some properties specified may be in slightly different locations than what is displayed in the screenshots.

If you need to learn how to create a basic map I would reccomend:
For UT99, UT2K3 & UT2K4: the Unreal Wiki.
For UT3: Waylon's Tutorials.



String - String




Strings are variables that hold text data. Basically the string treats anything in it, letters or numbers, as text.

• Strings are always Green in Kismet (unless currently selected as in the figure below).

• The StrValue field is where you enter your text of choice.