*Note: I created the most of the tutorials using the Roboblitz and Gears of War editors. Based on the engine, and the version, some properties specified may be in slightly different locations than what is displayed in the screenshots.

If you need to learn how to create a basic map I would reccomend:
For UT99, UT2K3 & UT2K4: the Unreal Wiki.
For UT3: Waylon's Tutorials.



UI - Close Scene





UI Close Scene is used to finish or close a UI scene. UI scenes are a whole massive tutorial themselves so we'll leave this at that for now.

• In accepts a signal.

• Success will output if the scene closes successfully.

• Failed will output if the scene fails to close properly.



• The Scene referenced in the properties is the scene being closed. It can also be referenced by an object reference representing the scene. If the object reference is used, it overrides whatever is in the properties under 'scene'.