*Note: I created the most of the tutorials using the Roboblitz and Gears of War editors. Based on the engine, and the version, some properties specified may be in slightly different locations than what is displayed in the screenshots.

If you need to learn how to create a basic map I would reccomend:
For UT99, UT2K3 & UT2K4: the Unreal Wiki.
For UT3: Waylon's Tutorials.



Change Collision





Change Collision changes the collision of an actor.

• The Target would be the actor who's collision is being changed.

An understanding of Unreal's collision is necessary to set the properties correctly. That's a bit beyond this tutorial, but as one can see, an actor's collision can be enabled/disabled during the game.